Darius

Male Human Fighter 2 / Rogue 6 / Scout 2
Neutral Good

Strength 14(+2)
Dexterity 18(+4)
Constitution 14(+2)
Intelligence 10(+0)
Wisdom 12(+1)
Charisma 12(+1)
Size: Medium
Height: 5' 8"
Weight: 200 lb
Skin: Tan
Eyes: Hazel
Hair: Gray; Straight; Average Beard

Total Hit Points: 62

Speed: 30 feet

Armor Class: 16 = 10 +2 [leather] +4 [dexterity]

Initiative modifier:+9 = +4 [dexterity] +4 [improved initiative] +1 [scout]
Fortitude save:+8 = 5 [base] +2 [constitution] +1 [scout]
Reflex save:+12 = 8 [base] +4 [dexterity]
Will save:+5 = 2 [base] +1 [wisdom] +2 [iron will]
Attack (handheld):+9/+4 = 7 [base] +2 [strength]
Attack (unarmed):+9/+4 = 7 [base] +2 [strength]
Attack (missile):+11/+6 = 7 [base] +4 [dexterity]
Grapple check:+9/+4 = 7 [base] +2 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
58 lb. or less
59-116 lb.
117-175 lb.
175 lb.
350 lb.
875 lb.

Languages:Common

Scimitar [1d6, crit 18-20/x2, 4 lb, one-handed, slashing]

Khopesh [1d6, crit 20/x2, 5 lb, one-handed, slashing]

Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.]

Feats:

Traits:

Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 0 =
+0
Balance Dex* 8 =
+4
+4
Bluff Cha 1 =
+1
Climb Str* 8 =
+2
+6
Concentration Con 2 =
+2
Craft_1 Int 0 =
+0
Craft_2 Int 0 =
+0
Craft_3 Int 0 =
+0
Diplomacy Cha 6 =
+1
+3 +2 [sense motive]
Disguise Cha 1 =
+1
Escape Artist Dex* 8 =
+4
+4
Forgery Int 0 =
+0
Gather Information Cha 3 =
+1
+2 [know local]
Heal Wis 2.5 =
+1
+1.5
Hide Dex* 12 =
+4
+8
Intimidate Cha 4 =
+1
+3
Jump Str* 8 =
+2
+6
Knowledge (geography) Int 8 =
+0
+8
Knowledge (local) Int 8 =
+0
+8
Knowledge (nature) Int 6 =
+0
+4 +2 [survival]
Listen Wis 8 =
+1
+7
Move Silently Dex* 12 =
+4
+8
Open Lock Dex 12 =
+4
+8
Perform_1 Cha 1 =
+1
Perform_2 Cha 1 =
+1
Perform_3 Cha 1 =
+1
Perform_4 Cha 1 =
+1
Perform_5 Cha 1 =
+1
Ride Dex 4 =
+4
Search Int 0 =
+0
Sense Motive Wis 8 =
+1
+7
Sleight of Hand Dex* 8 =
+4
+4
Spot Wis 8 =
+1
+7
Survival Wis 8 =
+1
+7
Swim Str** 2 =
+2
Use Rope Dex 4 =
+4

* = check penalty for wearing armor

Know Geography >=5 ranks gives +2 on checks to avoid getting lost or into hazards.

Fighter:Scout:Rogue:

Darius's Equipment: