Male Vampire Human Fighter 2 / Rogue 2 / Aristocrat 4
Lawful Evil
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Total Hit Points: 60
Speed: 30 feet
Armor Class: 21 = 10 +5 [dexterity] +6 [vampire]
Initiative modifier: | +9 | = +5 [dexterity] +4 [improved initiative] |
Fortitude save: | +6 | = 4 [base] +2 [great fortitude] |
Reflex save: | +11 | = 4 [base] +5 [dexterity] +2 [lightning reflexes] |
Will save: | +8 | = 4 [base] +2 [wisdom] +2 [iron will] |
Attack (handheld): | +11/+6 | = 6 [base] +5 [strength] |
Attack (unarmed): | +11/+6 | = 6 [base] +5 [strength] |
Attack (missile): | +11/+6 | = 6 [base] +5 [dexterity] |
Grapple check: | +11/+6 | = 6 [base] +5 [strength] |
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: | 133 lb. or less 134-266 lb. 267-400 lb. 400 lb. 800 lb. 2000 lb. |
Languages: | Abyssal Common Draconic Elven |
Rapier [1d6, crit 18-20/x2, 2 lb., one-handed, piercing]
Feats:
Alertness | |
Blind-fight | |
Combat Reflexes | |
Dodge | |
Great Fortitude | |
Improved Initiative | |
Iron Will | |
Lightning Reflexes | |
Persuasive | |
Quick Draw | |
Run |
Ability | Modifier | Modifier | Modifier | ||
Appraise | Int | 3 = | |||
Balance | Dex* | 7 = | +2 [tumble] | ||
Bluff | Cha | 23 = | +8 | +2 [persuasive] +8 [vampire] | |
Climb | Str* | 12 = | +7 | ||
Concentration | Cha [undead] | 5 = | |||
Craft_1 | Int | 3 = | |||
Craft_2 | Int | 3 = | |||
Craft_3 | Int | 3 = | |||
Diplomacy | Cha | 18 = | +9 | +2 [bluff] +2 [Knowledge, nobility] | |
Disguise | Cha | 5 = | |||
Escape Artist | Dex* | 5 = | |||
Forgery | Int | 3 = | |||
Gather Information | Cha | 13 = | +8 | ||
Heal | Wis | 2 = | |||
Hide | Dex* | 20 = | +7 | +8 [vampire] | |
Intimidate | Cha | 9 = | +2 [bluff] +2 [persuasive] | ||
Jump | Str* | 14 = | +7 | +2 [tumble] | |
Knowledge (history) | Int | 10 = | +7 | ||
Knowledge (nobility) | Int | 10 = | +7 | ||
Knowledge (planes) | Int | 10 = | +7 | ||
Listen | Wis | 16 = | +4 | +8 [vampire] +2 [alertness] | |
Move Silently | Dex* | 20 = | +7 | +8 [vampire] | |
Perform_1 | Cha | 5 = | |||
Perform_2 | Cha | 5 = | |||
Perform_3 | Cha | 5 = | |||
Perform_4 | Cha | 5 = | |||
Perform_5 | Cha | 5 = | |||
Ride | Dex | 5 = | |||
Search | Int | 11 = | +8 [vampire] | ||
Sense Motive | Wis | 10 = | +8 [vampire] | ||
Spot | Wis | 16 = | +4 | +8 [vampire] +2 [alertness] | |
Survival | Wis | 6 = | +4 | ||
Swim | Str** | 5 = | |||
Tumble | Dex* | 13 = | +6 | +2 [jump] | |
Use Rope | Dex | 5 = |
* = check penalty for wearing armor
Bluff >=5 ranks gives +2 on disguise checks to act in character.
Know Planes >=5 ranks gives +2 on survival checks on other planes.
Human:
Fighter: