Amnesiacs Don't Have Names

Human Male Fast Hero 3 / Infiltrator 5

Strength 16(+3)
Dexterity 18(+4)
Constitution 18(+4)
Intelligence 14(+2)
Wisdom 14(+2)
Charisma 10(+0)
Size: Medium
Height: 5' 10"
Weight: 200 lb
Eyes:
Hair:
Skin:
Talents:

Total Hit Points: 73

Speed: 35 feet

Armor Class: 21 = 10 + 7 [class] +4 [dexterity]

Initiative modifier:+8 = +4 [dexterity] +4 [improved initiative]
Fortitude save:+6 = 2 [base] +4 [constitution]
Reflex save:+10 = 6 [base] +4 [dexterity]
Will save:+4 = 2 [base] +2 [wisdom]
Attack (handheld):+7 = 4 [base] +3 [strength]
Attack (missile):+8 = 4 [base] +4 [dexterity]
Grapple check:+7 = 4 [base] +3 [strength]
Reputation:+3 = 3 [base]

Action points: 67 (lifetime)

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
76 lb. or less
77-153 lb.
154-230 lb.
230 lb.
460 lb.
1150 lb.

Military (starting occupation)

Feats:

Mutations:

Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Balance Dex* 11 =
+4
+5 +2 [tumble]
Bluff Cha 0 =
+0
Climb Str* 3 =
+3
Computer Use Int 2 =
+2
Concentration Con 4 =
+4
Craft (Structural) Int 2 =
+2
Craft (Visual Art) Int 2 =
+2
Craft (Writing) Int 2 =
+2
Diplomacy Cha 0 =
+0
Disguise Cha 10 =
+0
+10
Drive Dex* 9 =
+4
+5
Escape Artist Dex* 9 =
+4
+5
Forgery Int 2 =
+2
Gamble Wis 2 =
+2
Gather Information Cha 0 =
+0
Hide Dex* 15 =
+4
+10 +1 [Military]
Intimidate Cha 0 =
+0
Investigate Int 8 =
+2
+6
Jump Str* 13 =
+3
+6 +2 [tumble] +2 [speed 35]
Listen Wis 10 =
+2
+6 +2 [alertness]
Move Silently Dex* 15 =
+4
+10 +1 [Military]
Navigate Int 2 =
+2
Perform (Act) Cha 0 =
+0
Perform (Dance) Cha 0 =
+0
Perform (Keyboards) Cha 0 =
+0
Perform (Percussion) Cha 0 =
+0
Perform (Sing) Cha 0 =
+0
Perform (Standup) Cha 0 =
+0
Perform (String Inst.) Cha 0 =
+0
Perform (Wind Inst.) Cha 0 =
+0
Pilot Dex* 9 =
+4
+5
Research Int 2 =
+2
Ride Dex 9 =
+4
+5
Search Int 2 =
+2
Sense Motive Wis 2 =
+2
Sleight of Hand Dex* 9 =
+4
+5
Spot Wis 6 =
+2
+2 +2 [alertness]
Survival Wis 2 =
+2
Swim Str** 3 =
+3
Treat Injury Wis 2 =
+2
Tumble Dex* 11 =
+4
+5 +2 [jump]

* = check penalty for wearing armor

Human

Infiltrator

Class HP rolled
Level 1: Fast Hero 8
Level 2: Fast Hero 5
Level 3: Fast Hero 8
Level 4: Infiltrator 1 +1 to charisma
Level 5: Infiltrator 4
Level 6: Infiltrator 6
Level 7: Infiltrator 6
Level 8: Infiltrator 3 +1 to constitution

Amnesiacs Don't Have Names's Equipment:

Amnesiacs Don't Have Names's Languages:

Amnesiacs Don't Have Names's Allegiance(s):

If you are using the wealth system from the core rulebook, roll 2d4 and add +1 (Military).

More about Amnesiacs Don't Have Names: